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Course in AI to Create Educational Games (University Degree with 5 ECTS Credits) (Baremable in Competitions*)

Add points to your scale with this training
  • Baremable course in oppositions and transfer competitions (consult the official bases)
  • Qualification valid as merit in public selective processes
  • Designed in accordance with current state regulations, R.D. 276/2007 (it is essential to consult the bases of your CC. AA.).
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$118.00
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Duration

125 hours

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Credits

5 ECTS

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Language

Spanish

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No limit

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Agenda

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At the end of the course, you will obtain the accredited qualification

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University Degree in AI to Create Educational Games with 5 ECTS University Credits. Course counted as merits for competitive examinations for access to the public teaching function in all CCs. AA., according to R.D. 276/2007 of February 23 (BOE 2/3/2007). This is carried out within the permanent training plan for teachers at the Antonio de Nebrija University. * Course baremable in oppositions, always subject to the rules of the call, and current regional legislation.

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Learn from the best in your sector

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ana belen salinas lozano

Graduate in Primary Education and Graduate in Psychopedagogy, with more than 20 years of experience in the non-regulated training sector. He has developed his career in the management and delivery of subsidized training, Vocational Training for Employment, professionalism certificates, training linked to program contracts and private training, both in person and online. His profile combines teaching experience and training management capacity in different contexts and program types.

Teaching experience:

Teacher in non-regulated training: Provision of subsidized training; Provision of Vocational Training for Employment; Provision of professional certificates; Delivery of training contracts program; Private training provision; In-person and online mode.

Professional experience:

Management of non-regulated training programs: Organization and coordination of training actions; Subsidized training management; Management of Vocational Training for Employment programs; Management of professional certificates; Management of training contracts, program and private training.

Professional skills:

Comprehensive management of subsidized training; Coordination of Vocational Training for Employment; Design and delivery of professional certificates; Training in person and online.

Graduate in Primary Education and Graduate in Psychopedagogy, with more than 20 years of experience in the non-regulated training sector. He has developed his career in the management and delivery of subsidized training, Vocational Training for Employment, professionalism certificates, training linked to program contracts and private training, both in person and online. His profile combines teaching experience and training management capacity in different contexts and program types.

Teaching experience:

Teacher in non-regulated training: Provision of subsidized training; Provision of Vocational Training for Employment; Provision of professional certificates; Delivery of training contracts program; Private training provision; In-person and online mode.

Professional experience:

Management of non-regulated training programs: Organization and coordination of training actions; Subsidized training management; Management of Vocational Training for Employment programs; Management of professional certificates; Management of training contracts, program and private training.

Professional skills:

Comprehensive management of subsidized training; Coordination of Vocational Training for Employment; Design and delivery of professional certificates; Training in person and online.

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andrea carolina rojas zuluaga

Graduated in Early Childhood Education, with a Master in Culture of Peace, Conflicts, Education and Human Rights and a Master in Psychopedagogical Intervention. He develops his work as a teacher at the Faculty of Teaching of Educa Edtech Group. She has experience as an early childhood educator and as a manager of educational projects, integrating pedagogical approaches linked to psycho-pedagogical intervention, education in values ​​and the promotion of educational environments based on the culture of peace.

Teaching experience:

Teacher — Educa Edtech Group: Development of training activities in the Faculty of Teaching.

Professional experience:

Children's educator. Educational project manager.

Professional skills:

Psychopedagogical intervention; early childhood education; Educational project management; Education in culture of peace and human rights.

Languages:

English B2.

Graduated in Early Childhood Education, with a Master in Culture of Peace, Conflicts, Education and Human Rights and a Master in Psychopedagogical Intervention. He develops his work as a teacher at the Faculty of Teaching of Educa Edtech Group. She has experience as an early childhood educator and as a manager of educational projects, integrating pedagogical approaches linked to psycho-pedagogical intervention, education in values ​​and the promotion of educational environments based on the culture of peace.

Teaching experience:

Teacher — Educa Edtech Group: Development of training activities in the Faculty of Teaching.

Professional experience:

Children's educator. Educational project manager.

Professional skills:

Psychopedagogical intervention; early childhood education; Educational project management; Education in culture of peace and human rights.

Languages:

English B2.

Información adicional del UNIVERSITY COURSE

Course in AI to Create Educational Games (University Degree with 5 ECTS Credits) (Baremable in Competitions*)

Baremable Oppositions

6 months de tutorización

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Course information

We create things that work better and last longer. Our products solve real problems with clean design and honest materials.

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Course information

Description

The course in AI to Create Educational Games is situated in a context where education and technology converge in a surprising way. Currently, the demand for innovative solutions in the educational field is booming, and educational games have positioned themselves as key tools for interactive and effective learning. This course offers you the opportunity to explore how artificial intelligence can revolutionize game design, creating personalized experiences that encourage learning. You'll gain essential skills in design and development, from integrating AI into personas to implementing adaptive assessment systems. With a practical approach, you will learn to use accessible tools to create your own educational games.

Job opportunities

The profile that you will acquire with this program is highly in demand to merge entertainment and learning through intelligent technology. This course will provide you with practical tools that will add great value to your base degree, bringing you closer to high-demand positions such as Educational Game Designer with AI, Technological Gamification Specialist, EdTech Application Developer or Interactive Assessment Consultant. Likewise, for those looking for a permanent position, as it is a training program endorsed by the university, it has variable credits for selective processes and public sector job boards in the field of teaching, computing and pedagogical innovation. (Legal notice: The acceptance and specific assessment of this course will in any case be conditioned to the bases of the relevant call and the applicable regional legislation).

What does it prepare you for?

This Course in AI to Create Educational Games prepares you to integrate artificial intelligence in the design of interactive and effective games. You will learn to use accessible tools that make it easy to create personalized educational experiences. You will develop skills to incorporate intelligent characters and adaptive evaluation systems, thus improving feedback for users.

Who is it addressed to?

This Course in AI to Create Educational Games is aimed at professionals and graduates in the educational and technological field who wish to update their knowledge about the application of artificial intelligence in game design. Ideal for those looking for accessible tools to create innovative educational experiences. It is also a key training for those seeking to increase their score on the merit scale of competitions and transfer competitions. Thanks to its university nature, it is aimed at candidates who need to add decisive points in their call (subject to the contest rules and regional regulations).

Objectives

- Understand the importance of artificial intelligence in the field of education and its application in EDtech. - Design educational games integrating artificial intelligence techniques that promote learning. - Implement intelligent characters in educational games that respond to user actions. - Apply machine learning to personalize the assessment and provide adaptive feedback to students. - Use accessible tools to create and develop educational games with artificial intelligence. - Prototype an educational game incorporating AI elements that improve the learning experience. - Evaluate the impact of educational games designed with AI on the teaching-learning process.

Course in AI to Create Educational Games (University Degree with 5 ECTS Credits) (Baremable in Competitions*)

$118.00