Gamification Course: Educate by Playing + Course in Robotic Programming in the Classroom (Double Degree with 10 ECTS Credits)

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Gamification Course: Educate by Playing + Course in Robotic Programming in the Classroom (Double Degree with 10 ECTS Credits)

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$424.00
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Duration

250 hours

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Credits

10 ECTS

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Language

Spanish

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No limit

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Agenda

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Credit your success

At the end of the course, you will obtain the accredited qualification

This is not just about learning, but also about accrediting your knowledge with the most important institutions in the sector:

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Double Degree: -University Degree in Robotic Programming in the Classroom with 5 ECTS University Credits with 125 hours - University Degree in Gamification: Educate Playing with 5 ECTS University Credits with 125 hours. Continuing training available in job boards and public administration competitions.

+20 years

boosting learning

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+2M

millions of students around the world

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IA First University

Phia, your AI tutor available 24/7

Summaries, podcasts and flashcards generated for you

Adaptive quizzes that measure your progress

Learn at your pace, from any device

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Scholarships and funding

Make your training more accessible: finance at 0% interest and obtain personalized scholarships.

Scholarships of up to 25%

+500

specialized courses in EducaHub

Cloister

Learn from the best in your sector

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ana belen salinas lozano

Graduate in Primary Education and Graduate in Psychopedagogy, with more than 20 years of experience in the non-regulated training sector. He has developed his career in the management and delivery of subsidized training, Vocational Training for Employment, professionalism certificates, training linked to program contracts and private training, both in person and online. His profile combines teaching experience and training management capacity in different contexts and program types.

Teaching experience:

Teacher in non-regulated training: Provision of subsidized training; Provision of Vocational Training for Employment; Provision of professional certificates; Delivery of training contracts program; Private training provision; In-person and online mode.

Professional experience:

Management of non-regulated training programs: Organization and coordination of training actions; Subsidized training management; Management of Vocational Training for Employment programs; Management of professional certificates; Management of training contracts, program and private training.

Professional skills:

Comprehensive management of subsidized training; Coordination of Vocational Training for Employment; Design and delivery of professional certificates; Training in person and online.

Graduate in Primary Education and Graduate in Psychopedagogy, with more than 20 years of experience in the non-regulated training sector. He has developed his career in the management and delivery of subsidized training, Vocational Training for Employment, professionalism certificates, training linked to program contracts and private training, both in person and online. His profile combines teaching experience and training management capacity in different contexts and program types.

Teaching experience:

Teacher in non-regulated training: Provision of subsidized training; Provision of Vocational Training for Employment; Provision of professional certificates; Delivery of training contracts program; Private training provision; In-person and online mode.

Professional experience:

Management of non-regulated training programs: Organization and coordination of training actions; Subsidized training management; Management of Vocational Training for Employment programs; Management of professional certificates; Management of training contracts, program and private training.

Professional skills:

Comprehensive management of subsidized training; Coordination of Vocational Training for Employment; Design and delivery of professional certificates; Training in person and online.

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andrea carolina rojas zuluaga

Graduated in Early Childhood Education, with a Master in Culture of Peace, Conflicts, Education and Human Rights and a Master in Psychopedagogical Intervention. He develops his work as a teacher at the Faculty of Teaching of Educa Edtech Group. She has experience as an early childhood educator and as a manager of educational projects, integrating pedagogical approaches linked to psycho-pedagogical intervention, education in values ​​and the promotion of educational environments based on the culture of peace.

Teaching experience:

Teacher — Educa Edtech Group: Development of training activities in the Faculty of Teaching.

Professional experience:

Children's educator. Educational project manager.

Professional skills:

Psychopedagogical intervention; early childhood education; Educational project management; Education in culture of peace and human rights.

Languages:

English B2.

Graduated in Early Childhood Education, with a Master in Culture of Peace, Conflicts, Education and Human Rights and a Master in Psychopedagogical Intervention. He develops his work as a teacher at the Faculty of Teaching of Educa Edtech Group. She has experience as an early childhood educator and as a manager of educational projects, integrating pedagogical approaches linked to psycho-pedagogical intervention, education in values ​​and the promotion of educational environments based on the culture of peace.

Teaching experience:

Teacher — Educa Edtech Group: Development of training activities in the Faculty of Teaching.

Professional experience:

Children's educator. Educational project manager.

Professional skills:

Psychopedagogical intervention; early childhood education; Educational project management; Education in culture of peace and human rights.

Languages:

English B2.

More details

Course information

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More details

Course information

Description

Gamification consists of applying characteristics of video games to tasks or areas that are not initially intended for training with the aim of increasing interest by converting something that is done out of obligation into something that is done for fun. There are many ways to apply gamification, one of them being the introduction of robotics. With this Course in Gamification: Educate by Playing and Robotic Programming in the Classroom you will be able to acquire the necessary knowledge to apply games to educate through robot programming.

Job opportunities

You will be able to develop your professional activity in private and public companies related to the field of education.

What does it prepare you for?

The Course in Gamification: Educating by Playing and Robotic Programming in the Classroom prepares you to have a broad and precise vision of the robotics environment, knowing the programming techniques for different types of robots, and about gamification, so that students learn by playing.

Who is it addressed to?

This course on Gamification: Educating by Playing and Robotic Programming in the Classroom is aimed at education professionals and all those interested in robotic programming in education and the gamification method.

Objectives

- Know the importance of gamification for learning. - Acquire the necessary skills to apply gamification in the educational field. - Learn game mechanics and put them into practice. - Use different gamification tools. - Know programming and robotic programming languages. - Install and configure Bitlog. - Program mobile robots. - Know neurotechnology.

Gamification Course: Educate by Playing + Course in Robotic Programming in the Classroom (Double Degree with 10 ECTS Credits)

$424.00

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