Online Training
University Microcredential for Gamification in the Classroom: Application and Use of Tools and Resources + 1 ECTS Credit
25 hours
1 ECTS
Spanish
Educational institutions


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Online Training
25 hours
1 ECTS
Spanish
Educational institutions


Request information
Multilingual support
Digital certificate included
Assistant Phia
- Identify key elements of gamification and its pedagogical application. - Analyze pedagogical virtues and benefits of using gamification. - Evaluate the impact of gamification on the teaching-learning process. - Promote autonomous learning through gamification techniques. - Explore digital tools to create interactive and educational games - Manage the classroom using digital gamification tools - Select appropriate tools according to the type of learning desired
- Designer of gamified learning experiences - Consultant in the implementation of gamification in educational environments - Trainer specialized in digital tools for gamification - Coordinator of innovative educational projects - Impact and results evaluator of gamified methodologies - Advisor in the development of interactive and playful content - Specialist in student motivation and engagement through gamification
The Gamification in the Classroom: Application and Use of Tools and Resources training prepares you to integrate gamification in your classroom, promoting autonomous learning and motivating your students through interactive and creative tools. You will learn to use quiz platforms, games and avatars, selecting the most appropriate ones according to the type of learning. You will be able to evaluate the impact and areas for improvement.